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A while back, The Rat offered a puzzle-solving class as an event cache. His slides are available here:

http://thegba.net/resources/general_information.php

 

Among the tips he offered:

 

Identify the theme. Check the cache title, the hint, the HTML source, the graphics (including names/URLs), any links (including URLs), whatever is at the posted coordinates, etc. If you can figure out the theme, then you should look for numbering systems that are associated with that theme (zip codes, area codes, telephone keypads, episode numbers, etc.).

 

Around here, coordinates will have 15 digits, and will look like "N 37° xx.xxx W 122° xx.xxx". So when I'm solving a nearby puzzle, I look for a group of 15 things, and then I look for ways to get the digits 37xxxxx122xxxxx from them. In general, I look for ways to get the number 37 (or the digits 3 and 7) from something near the beginning of the puzzle, and the number 122 (or the digits 1, 2, and 2) from something near the middle of the puzzle. (Of course, you'll need to adjust this for the coordinates near you.)

 

Other useful resources include:

Puzzle Solving 101 Series (bookmark list)

Puzzle Shortcuts Series (bookmark list)

Solving Puzzle Caches (online article)

How Do I Solve All These $@! Puzzle Caches? (tutorial-style puzzle cache)

Puzzle FUNdamentals (archived event cache) and the Puzzle FUNdamentals resources on the GeocacheAlaska! education page

The GBA's Puzzle Cache FAQ (for puzzle designers, but useful for understanding how puzzle caches work)

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A while back, The Rat offered a puzzle-solving class as an event cache. His slides are available here:

http://thegba.net/resources/general_information.php

 

Among the tips he offered:

 

Identify the theme. Check the cache title, the hint, the HTML source, the graphics (including names/URLs), any links (including URLs), whatever is at the posted coordinates, etc. If you can figure out the theme, then you should look for numbering systems that are associated with that theme (zip codes, area codes, telephone keypads, episode numbers, etc.).

 

Around here, coordinates will have 15 digits, and will look like "N 37° xx.xxx W 122° xx.xxx". So when I'm solving a nearby puzzle, I look for a group of 15 things, and then I look for ways to get the digits 37xxxxx122xxxxx from them. In general, I look for ways to get the number 37 (or the digits 3 and 7) from something near the beginning of the puzzle, and the number 122 (or the digits 1, 2, and 2) from something near the middle of the puzzle. (Of course, you'll need to adjust this for the coordinates near you.)

 

Other useful resources include:

Puzzle Solving 101 Series (bookmark list)

Puzzle Shortcuts Series (bookmark list)

Solving Puzzle Caches (online article)

How Do I Solve All These $@! Puzzle Caches? (tutorial-style puzzle cache)

Puzzle FUNdamentals (archived event cache) and the Puzzle FUNdamentals resources on the GeocacheAlaska! education page

The GBA's Puzzle Cache FAQ (for puzzle designers, but useful for understanding how puzzle caches work)

 

Thanks

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It's against the site's TOS for others to give you the solution.

How 'bout that! I had to look it up.

GEOCACHING.COM SITE TERMS OF USE AGREEMENT updated August 2, 2011

 

...

4. Use of Publishing Tools and Forums

...

You and not Groundspeak, are entirely responsible for all content that you upload, post or otherwise transmit via the Site. You agree not to:

...

(m) Publish, in any form of media, the solutions, hints, spoilers, or any hidden coordinates for any geocache without consent from the cache owner.

 

Shortened: You agree not to Publish the solutions for any geocache without consent from the cache owner.

 

Nice. That will quickly end any more threads like this I think...

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