+Rustynails Posted December 9, 2016 Share Posted December 9, 2016 Is the location of the chirp physical or virtual? Or is this another thing left to the reviewer to interpret? Quote Link to comment
+lee737 Posted December 9, 2016 Share Posted December 9, 2016 I would instinctively say physical, since it is something you have placed there. Quote Link to comment
Keystone Posted December 10, 2016 Share Posted December 10, 2016 Check out this Help Center article about Beacon Caches. Though it's a physical waypoint, you will find that your reviewer is far more likely to grant exceptions to the Cache Saturation guideline in the case of a Chirp or similar Beacon device. Quote Link to comment
+TEAM US2 Posted January 21, 2017 Share Posted January 21, 2017 A related question - The guidelines are clear that the location of the Chirp device is considered a "physical waypoint". I assume that means that the 528 foot saturation rule applies to it. My question is whether the location of the final location also counts as a "physical waypoint". My intuition says yes, but if it does, then a single Chirp cache would occupy two saturation circles which doesn't feel right so I'm not sure. Guidance anyone? Quote Link to comment
RuideAlmeida Posted January 21, 2017 Share Posted January 21, 2017 ... then a single Chirp cache would occupy two saturation circles... The rule doesn't apply to stages of the same cache, only to other existing caches. Quote Link to comment
+Walts Hunting Posted January 21, 2017 Share Posted January 21, 2017 If the final location is the log container then for sure that counts. Keystone differed from your opinion about whether or not the chirp counts as a saturation point. It looks like the reviewer has some flexibility. Also consider a multi with 4 points from the start to finish. That creates 4 saturation circles although they do not affect each other. Quote Link to comment
+TEAM US2 Posted January 21, 2017 Share Posted January 21, 2017 Just to clarify ... assuming a two-stage multi with the Chirp beacon being S1, the Chirp location must be 528 feet away from any other cache EXCEPT for the final cache location which in this case would be S2 ... and the final cache location (S2) must be 528 feet from any other cache EXCEPT for the Chirp location (S1). Right? If the final location is the log container then for sure that counts. Keystone differed from your opinion about whether or not the chirp counts as a saturation point. It looks like the reviewer has some flexibility. Also consider a multi with 4 points from the start to finish. That creates 4 saturation circles although they do not affect each other. Quote Link to comment
+kunarion Posted January 21, 2017 Share Posted January 21, 2017 (edited) Just to clarify ... assuming a two-stage multi with the Chirp beacon being S1, the Chirp location must be 528 feet away from any other cache EXCEPT for the final cache location which in this case would be S2 ... and the final cache location (S2) must be 528 feet from any other cache EXCEPT for the Chirp location (S1). Right? If a Chirp stage may be closer than 528 feet from another cache, you should ask your reviewer. There seems to be some leeway when considering a Chirp. Remember that cachers are never even supposed to know exactly where the Chirp transmitter is. The are to "find" only the signal, not the actual device, perhaps collecting the coords by simply walking along a trail. My Chirps are specially hidden just for my (cache owner) purposes, in a way not intended to be found by anyone. Edited January 21, 2017 by kunarion Quote Link to comment
+NYPaddleCacher Posted January 22, 2017 Share Posted January 22, 2017 Just to clarify ... assuming a two-stage multi with the Chirp beacon being S1, the Chirp location must be 528 feet away from any other cache EXCEPT for the final cache location which in this case would be S2 ... and the final cache location (S2) must be 528 feet from any other cache EXCEPT for the Chirp location (S1). Right? If a Chirp stage may be closer than 528 feet from another cache, you should ask your reviewer. There seems to be some leeway when considering a Chirp. Remember that cachers are never even supposed to know exactly where the Chirp transmitter is. The are to "find" only the signal, not the actual device, perhaps collecting the coords by simply walking along a trail. My Chirps are specially hidden just for my (cache owner) purposes, in a way not intended to be found by anyone. I was going to write that a chirp stage couldn't be closer than 528' to the physical stage of any other cache because it's a physical object one places as a stage in a cache. I hadn't considered that although it uses a physically object, the physical object is not intended to be found. Would the same logic apply to stages which involve wifi routers broadcasting a set of coords as their network id or a arduino that beeps out morse code, or a FM transmitter? Quote Link to comment
+kunarion Posted January 23, 2017 Share Posted January 23, 2017 I hadn't considered that although it uses a physically object, the physical object is not intended to be found. Would the same logic apply to stages which involve wifi routers broadcasting a set of coords as their network id or a arduino that beeps out morse code, or a FM transmitter? If so, that would be pretty cool! There are a few places in my local area that have electrical power, and a couple of them are available 24 hours a day. Having access to an electrical outlet opens up some possibilities for a low-power transmitter. If I ever come up with such a cache stage, I'll ask my reviewer and see what the options are. Quote Link to comment
+NYPaddleCacher Posted January 24, 2017 Share Posted January 24, 2017 I hadn't considered that although it uses a physically object, the physical object is not intended to be found. Would the same logic apply to stages which involve wifi routers broadcasting a set of coords as their network id or a arduino that beeps out morse code, or a FM transmitter? If so, that would be pretty cool! There are a few places in my local area that have electrical power, and a couple of them are available 24 hours a day. Having access to an electrical outlet opens up some possibilities for a low-power transmitter. If I ever come up with such a cache stage, I'll ask my reviewer and see what the options are. Being able to place a physical object that isn't physically found also opens up locations where can place a stage that seekers can't physically access (inside a private building). My office overlooks a pretty little courtyard. Placing a physical container there would just be asking for it to get muggled based on the amount of traffic it get by students going between classes. I could take an old router I have, plug it into an outlet next to the window, and configure the network name with a set of coordinate. I've thought about making a super multi on campus that would also include climbing the 165 step up the bell tower to read some numbers off a sign near the top. The tower is open every day for about an hour to allow visitors to watch the chimes being played and the view is spectacular. Quote Link to comment
+redsox_mark Posted January 24, 2017 Share Posted January 24, 2017 I've found several caches which use a wifi router as a stage of the cache. Usually the router is in the CO's home. None of them have had visible physical waypoints listed for the wifi signal, though I suppose they could be hidden. To me, you aren't placing a router to be found, and cachers aren't looking for the router, they are looking for a signal. And a chirp seems similar, though with a chirp you are generally placing something physical outside (even if it is not meant to be found). I've also found a cache which had a physical stage with a battery powered router inside. That clearly is a physical waypoint; you need to find the box, insert the battery, then receive the broadcasted information. Quote Link to comment
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