+Fénix Posted March 15, 2008 Share Posted March 15, 2008 I installed Wherigo player today, it works very well BUT cartriges which have more than 3 rows in the main menu cannot be played . Seems like the square screen (240x240) is the problem, fourth and lower rows are not displayed and can not be accessed. There is a simple solution, that works for the other screens than the "main" - a scroll bar ! It would be great if you could add it there, because the Player seems to get along with ipaq 6515 very well and it is a pity these cartriges cannot be played. Please, this is a major bug which I believe is easy to solve. Quote Link to comment
+Fénix Posted March 16, 2008 Author Share Posted March 16, 2008 I found out that in Emulator, there are two white arrows in the status bar which can be used if there are more rows than fit the screen... but nothing like that appeares in Player, or at least not on the 240x240 screen ( Quote Link to comment
Ranger Fox Posted March 17, 2008 Share Posted March 17, 2008 No, I just think the player application doesn't recognize the screen size just yet. Quote Link to comment
+Fénix Posted March 18, 2008 Author Share Posted March 18, 2008 (edited) Update: if there are MORE rows than 4, white arrows in status bar appear (e.g. in Task menu) ! So the only problem is with EXACTLY four rows in (main? ) menu. That must be easy to solve (and it would be much appreciated!) edit: it aint THAT easy, the 5. row is not visible neither on the first page nor the second, it is "hidden" inbetween... Btw, there is one more "solution", if that was much of a problem. If Player didnt require just and only stylus to confirm choice, it would partialy solve this problem. If the joystick is working with browsing rows, why not make it usable also for confiming rows ? Or Enter key. ANY key would do actually Edited March 18, 2008 by Fénix Quote Link to comment
+davidloew Posted March 18, 2008 Share Posted March 18, 2008 Update: if there are MORE rows than 4, white arrows in status bar appear (e.g. in Task menu) ! So the only problem is with EXACTLY four rows in (main? ) menu. That must be easy to solve (and it would be much appreciated!) edit: it aint THAT easy, the 5. row is not visible neither on the first page nor the second, it is "hidden" inbetween... Btw, there is one more "solution", if that was much of a problem. If Player didnt require just and only stylus to confirm choice, it would partialy solve this problem. If the joystick is working with browsing rows, why not make it usable also for confiming rows ? Or Enter key. ANY key would do actually the player interface is written specifically for a 240x320 device (namely a pocket pc, read "hardcoded!"). I will be working on a more robust interface that will do a better job of dynamically drawing the screen. Some other big things to do first though. It is on the list. David. Quote Link to comment
+Fénix Posted March 18, 2008 Author Share Posted March 18, 2008 the player interface is written specifically for a 240x320 device (namely a pocket pc, read "hardcoded!"). I will be working on a more robust interface that will do a better job of dynamically drawing the screen. Some other big things to do first though. It is on the list. David. Thank you very much for the reply, i understand. Anyway, couldnt at least possibility to confirm row with the click of something else than stylus on the screen (e.g. pushing joystick, pulling joystick to right, pressing enter...) make it to the next release ? Quote Link to comment
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.