Is Wherigo a no go? http://forums.Groundspeak.com/GC/style_images/1/folder_post_icons/icon
Posted 30 August 2010 - 08:34 PM
Posted 31 August 2010 - 06:51 AM
but what you notice is true: the project seems abandoned, the code of both player and builder is immature, full of bugs and prone to crashes, and that even includes the players on handheld devices such as the oregon. development has totally ceased from Groundspeak's side, and as of now the only thing keeping Wherigo alive is community support: alternate builders created by users, other players created by users, etc.
it has often been suggested that Groundspeak should make their official tools open source and hand out further development to the community. but somehow i don't see that happening.
Posted 01 September 2010 - 06:49 AM
As for forum activity, it gets between one and a dozen new posts a day on average. Since Wherigo hasn't changed in over two years, most of the major questions have been asked. Usually, you'll see more activity on weekdays than weekends.
The most official thing I can get is Groundspeak wants to get back to developing Wherigo, but can't spare the resources (I can't be more specific). I was on the phone with the company yesterday and reminded them about open-sourcing the Player and Builder applications. This won't happen any time soon.
Stick to a basic unit and consider your cell phone for playing Wherigo.
Posted 01 September 2010 - 07:10 AM
I'm not sure if there's a lot of point in open-sourcing the current Player or Builder. PDAs are dead, and although the Player could presumably be ported to Windows-based phones without much trouble, those have a very small market share. And there are two better builders available already - not just in terms of stability but also conceptually.
So it could be that all that's required from Groundspeak is some marketing/documentation effort to bring the community-written tools together with some support and a few tweaks to the Wherigo web site - for example, by supporting OpenWiG's completion files, or allowing multiple GWC source files per cartridge so that Earwigo's cross-platform accented character support works correctly.
Posted 04 September 2010 - 03:14 PM
And, judging from the way they're handling it, they don't believe that open-sourcing the software or endorsing third party's applications (which is similar to giving up part of their control over the project) is going to help them towards that goal. On the other hand, it remains open to debate whether that goal is actually feasible and how. It looks as if at present GS don't have a clear view on it (which is ultimately what would be hindering the growth of the whole thing).
Posted 20 September 2010 - 06:03 AM
I am in the middle of trying to put one together but am stuck.
All it would take to re-ignite interest in Wherigo, is an official player for iPhone and Android that is maintained to the standards of the Geocaching app.
Part of the issue with Wherigo is those less than stellar Garmin players. When I'm writing a cart it reminds me of writing an app for different web browsers.... I have to know the "quirks" of the Colorado, vs the Oregon, vs a PocketPC or I get a bunch of support requests on the cart!
I agree the Smartphones are the way to go - these devices can also handle the full multimedia capabilities that the Wherigo engine supports.