OZ2CPU, on 11 April 2012 - 12:37 AM, said:
>the final location of a multi is within 10 meters of another cache!)
that is just very bad, since it is very likely to be found by mistake when they look for the other one !
you should fix that, so it is atleast 50-100m
I agree. However, the cache is there - and not being updated by the COs, and since it was already approved and not having any issues with current cachers in the area, I don't necessarilly a problem.
if you play inside a closed military area, then the game is not really open for the normal geocachers
that is why your game is not the same as normal geocaching, and should simply not be puplished like normal geocaches,
Why not make an internal document with discriptions and cordinates
and play your own game, make your own rules that fit your special area,
we do this all time with our kids or friends, no need for it to use geocaching.com to be fun.
That's kind of a non sequiter, since really the entire COUNTRY is not open for normal geocachers. Caches hidden "outside the wire" are also called IEDs. In this case, the only place where "normal" geocaching can take place is on military installations. Anywhere else is too dangerous.
This is why they're guidelines and not hard and fast rules - and why there's a dedicated reviewer is very capable of enforcing the rules properly for this area. The caches meet the intent of the rules.